If you needed a refresher, this is what cyberspace looked like in the original game - or at least the Enhanced Version, which runs at a nicer frame rate and is a bit easier to follow.Īnd here’s where Night Dive are going for their System Shock remake. But it works! The music’s absolutely excellent, which totally helps. The 6-degrees-of-freedom gameplay isn’t new for the original System Shock, although for anyone who grew up thinking of System Shock as System Shock 2, then this might seem like a radical departure. In short, Night Dive’s basically rebuilt a convincing little version of Descent or Terminal Velocity, with the player basically navigating through a series of small, neon-lit corridors. Once inside cyberspace, you know what to do.The developers premiered a video this week highlighting cyberspace for the first time, showcasing what the game’s visualisation of their internet (or intranet?) looks like. Get back to the now open middle section of the level. Use the Isolinear Chipset on the Circuit Board Slot. Get into the room that was previously blocked off by the force doors. Solve the puzzle to open the last force door. The last button will activate a force bridge to the middle and open up the puzzle. Pushing it will open another alcove with another button and so on. Get into this room and look for a button to push. Since you don't have much time here, having a Disposable Logic probe on you is helpful. Solve the puzzle to open the next force door. Either way you end up in a labyrinth of corridors. The green force field blocking the way only deactivates when the enemy is passing through, so you need to kill it while it's in that position. Push the button to teleport into the cage, grab the Isolinear Chipset and press the button inside the cage to get out again.Įither drop down and crawl into the vent to your right or use your jump jets to get over the gap. Push the button to remove part of the force field and drop down into the labyrinth.įind the puzzle and solve it to remove one of the force doors.
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